That sounds as a task for the (old and currently not ported/implemented yet) Script Links. On my understanding this is not possible now.
Cheers, Dalai 2010/8/9 [email protected] <[email protected]>: > Hey everyone, > > I have what I hope is a simple API question whose answer seems to be > alluding me. I need to do some pre-render setup and post-render cleanup > for my exporter. It would be nice if there were pre and post render > methods in bpy.types.RenderEngine however I could make render() work if > I could determine if Blender's currently rendering a single frame or > part of an animation. > Does anyone know if there's a simple way to determine this from within > RenderEngine.render() or is there some other trick for this? > > Thanks in advance, > Eric Back (WHiTeRaBBiT) > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
