Hi, I think we should show float numbers as float always, and certainly not round of numbers, which is very confusing. A button can display missing digits with some kind of indicator, like 2.5* or so.
The increment/decrement should of course match the amount of displayed digits. -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 22 Aug, 2010, at 12:20, Thomas Dinges wrote: > Rounding would be only for values with more than 3 decimals. > Less/Equal 3 will show correct. > > And this is only 1 option, we could skip the rounding fot the "more > than > 3 decimal" scenario. > > Thomas > > Am 22.08.2010 12:17, schrieb Daniel Salazar - 3Developer.com: >> All good points but I was never too sure about rounding decimals! its >> quite misleading actually, you get into situations where you typed a >> number like 1.55 and if it rounds to 1.6 you are not sure if you >> typed >> it right.. >> >> Daniel Salazar >> www.3developer.com >> >> >> >> On Sun, Aug 22, 2010 at 4:14 AM, Thomas Dinges<[email protected]> wrote: >>> Hi everybody, >>> we have quite some inconsistency in the UI regarding Button ranges >>> at >>> the moment. >>> We have Floats where 1 decimal is shown, 2 or 3. >>> >>> And we have a lot of buttons where you click on one of the small >>> triangle icons (right or left) and you can't see a difference, >>> because >>> the third decimal is changed but UI only shows 2. >>> That is bad and the user could think it's not working, cause his >>> click >>> doesn’t show any effect. >>> >>> My proposal is: >>> Let's unify the view of the ranges like this: >>> Value is 1, UI shows 1 >>> Value is 1.5, UI shows 1.5 >>> Value is 1.55, UI shows 1.55 >>> Value is 1.555, UI shows 1.555 >>> >>> More than 3 decimals >>> Value is 1.5556, UI shows 1.556 >>> or >>> Value is 1.5556, UI shows 1.555 >>> >>> This way, we would save some space, as we don’t have to see 3 >>> decimal >>> digits when the value only needs 1 decimal to show correct. etc. >>> >>> Second thing: >>> By clicking the Triangle Icons some properties increase/decrease >>> by an >>> amount of 1, 0.1, 0.2 etc. This is very inconsistent too. >>> For floats I would suggest to unify that as well, and increase the >>> first >>> decimal only. So 1.0 gets 1.1, 1.56 gets 1.66 and so on... >>> Any other values can be done via manual input. >>> >>> What do you think? >>> >>> Best regards, >>> Thomas >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
