I'm writing an export script, and since the target format does not support an object/data model I need what I export to match what is displayed on-screen. My problem is that datablocks provide incomplete data, as object settings like transformation and modifiers are naturally not applied to them.
I've been able to bake object transformations, but applying modifiers fails if a mesh object has shape keys (as my script's often do). The message is "Modifier cannot be applied to Mesh with Shape Keys", and I can't think of a way around it. Blender needs to properly support exporting to simple formats, and the data needed exists: I can see it in the 3D View. An accessor is called for, something like object.data_modified, to a read-only datablock instance scaled, rotated, mirrored etc. to be as it appears to the user. Thanks. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
