Yes i did. Basically it are still 10 Steps. Rest was simply coding and understanding the api behind modifiers and meshes (derived meshes). But there are still some open questions, i could not solve by now. Now i will begin with code completion and try to improve performance. It's not bad, but could be better. ^^
pete larabell schrieb: > Did you happen to keep track of all the steps you took from beginning to end > to achieve this??? :) :) :) > > On Mon, Oct 11, 2010 at 9:34 AM, Tobias Oelgarte < > [email protected]> wrote: > > >> The code is still ugly but it works for now. I uploaded an example to >> Youtube to show it in action. Any comments are welcome. >> >> http://www.youtube.com/watch?v=jtygcwZsGCM >> >> Greetings Tobias Oelgarte >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
