On Sun, Oct 17, 2010 at 10:19 PM, Dave Plater <[email protected]> wrote: > On 10/16/2010 09:26 AM, Dalai Felinto wrote: >> Hi, >> the error suggest something wrong with the blenderplayer there. Can you try >> with CMake instead of scons to see if it works for you? There are some >> difference between win and linux (I don't know why) so that wouldn't be the >> first time blenderplayer is building only for windows. >> >> If you feel like helping coding and experimenting, you may find a fix adding >> the "undefined references" to the >> //source/blenderplayer/bad_level_call_stubs/stubs.c. >> >> Regards, >> Dalai >> >> www.dalaifelinto.com >> >> >> > I saw the statement in svn 32512 log about blenderplayer building with > cmake, I'm psyching myself up to try the switch to cmake I've got so > used to scons I might even manage to fix the scons build, if it works > for cmake. I tried with cmake but I think I enabled too many new options > and I was trying to make it build with liblcms2-devel against the new > lcms 2.0.5 all the headers are renamed to lcms2. I'm also trying to get > a doc package so that I can put 2.54 or whatever release it will be > into the openSUSE graphics devel project where I maintain blender, at > the moment it's still on 2.49b. 2.54 seems to be missing the .blender > directory which used to be needed in $HOME for blender to work properly. > Regards > Dave P
WITH_LCMS was only ever experimental, I commented the build option for cmake since its really not useful unless your a developer who wants to get it working, even in that case we should switch to LCMS2. Blender now uses: ~/.blender/2.54/ for its config files, this should be created when its needed, user defaults saved to ~/.blender/2.54/config/startup.blend for eg. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
