Brecht, Nick Bishop, and Jason Wilkins are all fairly familiar with the structure.
LetterRip On Thu, Oct 21, 2010 at 2:08 PM, Sergey Kurdakov <[email protected]> wrote: > Hi Farsthary, > > nice to hear on progress, > > as for >> Number 2 is currently the showstopper, I will really need the help of the > designers of the PBVH data structure .... any advice/help? > > not being developer of blender code, I could notice that > pbvh_update() was most frequently touched by Nicolas Bishop in his code ( > and he was recently active in his soc truck tree ). > > also http://wiki.blender.org/index.php/Dev:2.5/Source/Modeling/PBVH here he > mentions himself the one, whom to adress to in case of > questions nicholasbishop(AT)gmail.com > > so looks like he is right person to ask questions. > > Regards > Sergey > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
