On 23/10/2010 7:19 PM, Damien Plisson wrote: > I'll have my MBP run this night on the so long Collada build. But this 6-10 > hours build time is the main reason I'm not updating it for each release...
Thanks mate. I can understand why such a long build process would prevent the regular check-in of this library (and others). I wouldn't ask except Nathan has recently finished a (really cool) add-on that requires the use of the latest version of Blender. Graphicall builds are missing Collada support and the main activity I'll be using this new script with involves importing & exporting alot of Collada files. > For OSX build, you normally don't have to build any external lib by yourself. > You just need to checkout the lib folder corresponding to your architecture > (e.g. darwin-9.x-universal) for 10.5+ builds. And it contains all the needed > external libs. I was hoping this was the case... and for all but the OpenCollada libraries it seems to be the case. The only errors were some namespace definition mix-ups. Sadly these were in the one set of functionality I needed enough to build on OSX in the first place. I would appreciate an email when this is checked in &/or there is a new OSX build of Blender with Collada support :) -- Regards, Benjamin Tolputt Analyst Programmer _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
