Hi All, CMake is quite standard package for many projects ( all KDE is on CMake already, OpenScenegraph and Delta3D for that matter ( I'm game dev using these software packages ) too ).
So if Blender can be compiled with CMake - it generally makes no sence to keep makefiles. It is easier to maintain, it is stable and is about to be supported as long as make itself. as for multteprocessor compile QT Creator has drop in replacement for make which performs multiprocessor compile over regular make files ( but CMake generated files as well ). Regards Sergey _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
