These days I see a lot of things that are not bugs but actually new features (like the lack of visual feedback while editing linked objects that are having assigned modifiers) so I have to ask is this intentional before I post bug report (of course, if the same report isn't there yet).
1. Missing coordinate editor for UV points (at least I don't see one - currently there's only 2D cursor location editor). 2. UV point click selection/deselection isn't working correctly on a bit denser UV grids 3. Snapping is acting pretty weird and unpredictable and there's actually a Volume(?) snapping option 4. If image is already rendered, one can't activate UV editor until render result is unlinked 5. Unwrap algorithm is creating non symmetrical UV grids although mesh it self is perfectly symmetrical Damir _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
