Hi Troy, I am still working on the design. Progress is not that far from beginning of November. Had some problems with my development station lately and a new version of Blender-aid takes a lot of time. Most next step are project management related, Next steps are:
1. Run current implementation on a low-end (Quadro FX 360), mid-end (GTS 220) and high level graphical card GTX580 (due before the end of December). Testing the differences between these is needed to create a more future-proof design. That what is now high-end might be mid-end in 3 years or-so. 2. We need to do some big decisions up-front. I want to discuss these with the community. (artist and developer involvement). Planned due date will be Januari/Februari. Perhaps the decision will be supported with proof-implementations. 3. Getting communication, planning and finance aligned. When these are controlled, I have more time to work on the compositor and the faster the realization can be done. Jeroen. On 12/10/2010 07:23 PM, Troy Sobotka wrote: > I just finished reading Pablo's post over at the Sintel blog > (http://www.sintel.org/news/sintel-the-4k-experience/) and I have been > wondering if there has been any progress on the tiled rendering for > the compositor? > > As someone that uses the compositor heavily, I am wondering if there > is anything that can be done to accelerate the project? > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- Met vriendelijke groet, Jeroen Bakker *At Mind BV * Telefoon: 06 50 611 262 E-mail: [email protected] <mailto:[email protected]> _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
