Hi all :)

 this weekend I polish a bit more the spring based smoothing algorithm and
as suggested by an artist, I have added frontier preserving shape in open
meshes, for using this smoothing as an independent/general smooth this is
a very desired feature.
Also for closed meshes it won't shrink the volume as the current smooth do.

I will make soon a new video and will release the patch as an editmesh
tool ... stay tunned.



 Cheers
 Farsthary

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