Hi all :) this weekend I polish a bit more the spring based smoothing algorithm and as suggested by an artist, I have added frontier preserving shape in open meshes, for using this smoothing as an independent/general smooth this is a very desired feature. Also for closed meshes it won't shrink the volume as the current smooth do.
I will make soon a new video and will release the patch as an editmesh tool ... stay tunned. Cheers Farsthary _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
