> Now - if Projection matrix could be exported python ( and also used in > rendering pipeline, not only preview ), this might be a good feature >... > - just instead of glOrtho or glPerspective to > use glLoadMatrix ( and respective function in render pipeline) >... > Now I do not need a feature, so have less motivation to make a complete a > patch, but still decided to share idea. >
Hi Sergey, great idea! thank you for sharing. I was missing this functionality in Blender. It could be very useful for technical renderings (engineering, architecture). I would appreciate if you do this patch. thanks, migius -- GMX DSL Doppel-Flat ab 19,99 Euro/mtl.! Jetzt auch mit gratis Notebook-Flat! http://portal.gmx.net/de/go/dsl _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
