Hi all,

Here's a short summary of topics of today's meeting

1) Blender 2.56

- Crucial bug fix done: doing an Undo with pointcaches (simulations  
like smoke, fluids) crashed Blender.

This case is common enough to demand a quick update for the 2.56  
release.
In order to test the improved pointcache code well, we'll wait 2 more  
days.

Proposal: tuesday January 4 end of day, call for 2.56a release builds.  
Hopefully the build team is around then.

Meeting also agrees to publish Release Candidates again for next  
(2.57) version, especially when that's the first "out of beta"  
release :)

2) Other projects

- Sergey Sharybin started working on enabling sculpting on deformed  
meshes.

- Mario Kishalmi & Morten Mikkelsen presented improved (well, fixed)  
bumpmapping code for Blender. The patch from august 2009 proved to  
have far too many quality issues, with a lot of open reports in  
tracker about bad behaviour.
Work in progress log:
http://kishalmi.servus.at/3D/bumpcode/

Thanks,

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   [email protected]    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

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