Hi,
[email protected] (2011-01-02 at 2100.53 -0000):
> The build with VS and CMake goes straight now.  Thanks for the fix!
> >> blender_include_dirs("${OPENGL_INCLUDE_DIR}")

Out of curiosity about what was causing the problem, could you make it
print the contents of OPENGL_INCLUDE_DIR? Thanks.

GSR
 
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