poke. I'll be more on IRC from now on, so if not by email I'll try to contact you there.
2011/1/8 Dalai Felinto <[email protected]> > why the "#if 1" ?? > Iirc those are the entries that have to be commented out to compile with > msvc+cmake. I'm not sure there is a #if NOT WINCMAKE .... or similar. Though > I don't think this would be the correct solution (as in why cmake+msvc fails > but not scons+msvc or cmake+gcc) > > -- Dalai > > 2011/1/9 Mitchell Stokes <[email protected]> > > Revision: 34184 >> >> http://projects.blender.org/plugins/scmsvn/viewcvs.php?view=rev&root=bf-blender&revision=34184 >> Author: moguri >> Date: 2011-01-09 02:43:26 +0000 (Sun, 09 Jan 2011) >> Log Message: >> ----------- >> stubs.c updates provided by Kupoman. >> >> Modified Paths: >> -------------- >> trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c >> >> Modified: trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c >> =================================================================== >> --- trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c >> 2011-01-09 01:17:56 UTC (rev 34183) >> +++ trunk/blender/source/blenderplayer/bad_level_call_stubs/stubs.c >> 2011-01-09 02:43:26 UTC (rev 34184) >> @@ -263,6 +263,11 @@ >> void ED_object_constraint_update(struct Object *ob){} >> struct bDeformGroup *ED_vgroup_add_name(struct Object *ob, char >> *name){return (struct bDeformGroup *) NULL;} >> void ED_vgroup_vert_add(struct Object *ob, struct bDeformGroup *dg, int >> vertnum, float weight, int assignmode){} >> +void ED_vgroup_vert_remove(struct Object *ob, struct bDeformGroup *dg, >> int vertnum){} >> +void ED_vgroup_vert_weight(struct Object *ob, struct bDeformGroup *dg, >> int vertnum){} >> +void ED_vgroup_delete(struct Object *ob, struct bDeformGroup *defgroup){} >> +void ED_vgroup_object_is_edit_mode(struct Object *ob){} >> + >> void ED_sequencer_update_view(struct bContext *C, int view){} >> float ED_rollBoneToVector(struct EditBone *bone, float >> new_up_axis[3]){return 0.0f;} >> void ED_space_image_size(struct SpaceImage *sima, int *width, int >> *height){} >> @@ -379,10 +384,12 @@ >> struct wmKeyMap *WM_modalkeymap_add(struct wmKeyConfig *keyconf, char >> *idname, EnumPropertyItem *items){return (struct wmKeyMap *) NULL;} >> >> /* intern/decimation */ >> +#if 1 >> int LOD_FreeDecimationData(struct LOD_Decimation_Info *info){return 0;} >> int LOD_CollapseEdge(struct LOD_Decimation_Info *info){return 0;} >> int LOD_PreprocessMesh(struct LOD_Decimation_Info *info){return 0;} >> int LOD_LoadMesh(struct LOD_Decimation_Info *info){return 0;} >> +#endif >> >> /* smoke */ >> void LzmaCompress(void) { return; } >> @@ -428,6 +435,7 @@ >> char blender_path[] = ""; >> >> /* CSG */ >> +#if 1 >> struct CSG_BooleanOperation * CSG_NewBooleanFunction( void ){return >> (struct CSG_BooleanOperation *) NULL;} >> void CSG_FreeBooleanOperation(struct CSG_BooleanOperation >> *operation){return;} >> void CSG_FreeFaceDescriptor(struct CSG_FaceIteratorDescriptor * >> f_descriptor){return;} >> @@ -448,4 +456,5 @@ >> CSG_VertexIteratorDescriptor obBVertices) >> { return 0;} >> >> +#endif >> #endif // WITH_GAMEENGINE >> >> _______________________________________________ >> Bf-blender-cvs mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-blender-cvs >> > > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
