Would it be possible to make the color wheel rotateable/mirrored via a modifier key? Then all preferences could be had.
On Tuesday, January 18, 2011, Xavier Thomas <xavier.thomas.1...@gmail.com> wrote: > The color wheels are HSV, there is no standrad way to represent them but > using some of the more commom math/trigo rules: > a Hue of 0º (Red should be on the +X axis) and rotaion go in the > trigonometric sense (conterclock wise) > > Scopes have nothing to do with this: > Colorwheels are represented in HSV space with HS beeing used as polar > coordinates > Vectorscope is in YUV sapce with UV beeing used as cartesian coordinates > > > Xavier > > > 2011/1/18 Troy Sobotka <troy.sobo...@gmail.com> > >> > Look at Blender ones, the red is at the bottom, while all in that page >> > put it at the top or the right side, following typical starts for >> > clocks or angles (resp.). That is what he is pointing, that Blender is >> > yet another style with hard to explain "0 points down". >> >> As opposed to 0 being lower left or middle right? >> >> There certainly is no such thing as a standard here from what research >> is available. >> >> > And if the video scopes do something else as he pointed, that is >> > really bad, because it is inconsistent with itself and only causes >> > headaches. >> >> Agree. Xat and Matt would be able to help on the reasoning behind the >> scopes. >> >> Unifying the wheel orientations for internal consistency makes solid >> design sense. >> >> As to models to follow, it comes down to audience. If the audience is >> a grading specialist, probably following Resolve or Lustre makes >> sense. >> >> Just throwing it out there... >> >> Lustre: >> http://download.autodesk.com/us/systemdocs/help/2010/Lustre2010/help/images/MED/Lustre/Help/English/primary_colour_grading/ink_svg/PR_lin.png >> Avid: >> http://digitalfilms.files.wordpress.com/2010/03/blg_wheels_avid_1.jpg >> Davinci Resolve: >> http://www.digitalcontentproducer.com/mag/510MIL_BetaSight-daVinci1.jpg >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > -- ||------------------ Instant Messengers ---------------------- || ICQ at 11133295 || AIM at shatterstar98 || MSN Messenger at shatte...@hotmail.com || Yahoo Y! at the_7th_samuri ||---------------------------------------------------------------------- _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers