Hi Ton, > I've copied your mail to the code blog. :)
Looks good, thank you! -- KAJIYAMA, Tamito <[email protected]> ----- Original Message ----- From: "Ton Roosendaal" <[email protected]> To: "bf-blender developers" <[email protected]> Sent: Sunday, January 23, 2011 12:07 PM Subject: Re: [Bf-committers] Developer irc meeting minutes, 16 Jan 2011 > Hi, > > I've copied your mail to the code blog. :) > Thanks, > > -Ton- > > ------------------------------------------------------------------------ > Ton Roosendaal Blender Foundation [email protected] www.blender.org > Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands > > On 22 Jan, 2011, at 0:04, Tamito KAJIYAMA wrote: > >> Hi Ton, >> >>> If youre OK, I copy the intro text + image to our code blog too, nice >>> to spread this as a reference. >> >> That is great! Please, feel free to use whatever portion of text and >> image(s) you think are relevant. >> >> Thank you, >> >> -- >> KAJIYAMA, Tamito <[email protected]> >> >> >> ----- Original Message ----- >> From: "Ton Roosendaal" <[email protected]> >> To: "bf-blender developers" <[email protected]> >> Sent: Friday, January 21, 2011 6:00 PM >> Subject: Re: [Bf-committers] Developer irc meeting minutes, 16 Jan >> 2011 >> >> >>> Hi Tamito, >>> >>> Great update, cool blog :) >>> If youre OK, I copy the intro text + image to our code blog too, nice >>> to spread this as a reference. >>> >>> -Ton- >>> >>> ------------------------------------------------------------------------ >>> Ton Roosendaal Blender Foundation [email protected] www.blender.org >>> Blender Institute Entrepotdok 57A 1018AD Amsterdam The >>> Netherlands >>> >>> On 17 Jan, 2011, at 3:16, Tamito KAJIYAMA wrote: >>> >>>> Hi Ton and all, >>>> >>>>> - Ton notices Tamito Kajuyama nicely keeps his Non-Photo-Realistic >>>>> render branch (FreeStyle) upto date with the 2.5 trunk. Testers and >>>>> reviewers welcome! >>>>> http://projects.blender.org/scm/viewvc.php/branches/soc-2008-mxcurioni/?root=bf-blender >>>> >>>> Thank you Ton for bringing people's attention to the Freestyle >>>> branch. >>>> It is my great pleasure to see that the Freestyle integration work >>>> is >>>> recognized in this way. >>>> >>>> I take this opportunity to report the current status of the >>>> Freestyle >>>> integration project in response to the following message from Ton on >>>> 6th of January: >>>> >>>>> During the next months the branch devs can report here on how >>>>> stable >>>>> migrations are, to make a planning that doesn't break 2.6 >>>>> immediately, >>>>> but do this in smaller steps and releases. >>>> >>>> >>>> *** Freestyle integration status report January 2011 *** >>>> >>>> In December 2009, we defined a list of things that should be >>>> finished >>>> before the merge into the trunk is asked [1]. This to-do list >>>> included >>>> fixes of stability issues, recovery of missing features, and >>>> additions >>>> of a few new functionalities. >>>> >>>> Among these things, a strong emphasis was first put on addressing >>>> the stability issues. Most critical bugs were fixed in the first >>>> two >>>> months after the definition of the to-do list. These fixes >>>> addressed >>>> (a) a long-standing source of various instability issues related to >>>> 2D-to-3D inverse projection transformation [2, 3], (b) crash due to >>>> objects behind the camera [4], and (c) fatal instability related to >>>> the >>>> orthographic camera [4]. Problem reports from branch users also >>>> helped the consolidation of the branch a lot. As a result, the >>>> stability >>>> of the renderer has been substantially improved. >>>> >>>> After these stability improvements were made, the development >>>> moved on to the recovery of missing features, including (a) >>>> transparent >>>> strokes [5], (b) image-space density and Z depth information [5], >>>> (c) full-sample anti-aliasing [6], and (d) border rendering [7]. >>>> >>>> Some documentation work was also done to migrate the Freestyle >>>> API reference manual into the new Sphinx-based documentation >>>> system for Blender 2.5 [8]. >>>> >>>> Having most of the initial to-do items addressed, we refined the >>>> list >>>> of final targets in June 2010 based on users' requests and available >>>> human resources. Less important missing features were dropped >>>> from the list, while a key element was included. The updated to-do >>>> list [9] consists of three items: >>>> >>>> 1. An artist-friendly GUI for interactive manipulation of line style >>>> parameters >>>> 2. Feature edge detection at the intersection of two faces >>>> 3. Completion of Freestyle Python API improvements >>>> >>>> The new GUI aims to provide artists with an intuitive and easy-to- >>>> use >>>> line stylization toolset. To start with, several GUI design >>>> approaches >>>> were discussed [9], and GUI designs of commercial NPR software >>>> were reviewed [10]. The basic framework for Freestyle in Blender >>>> has been implemented as documented in [11]. The GUI is functional >>>> and ready for tests by users. >>>> >>>> As of this report, subjective achievement rates of the three to-do >>>> items >>>> are 40%, 0%, and 80%, respectively. Taking the amount of unfinished >>>> work and available resources into account, the completion of all the >>>> to-do items is unlikely to happen earlier than the next summer. >>>> >>>> As cited above, updates on the development work have been posted >>>> to the Freestyle integration blog: >>>> >>>> http://freestyleintegration.wordpress.com/ >>>> >>>> The Freestyle branch has been kept in sync with the trunk code base >>>> by regularly merging changes from the trunk. Branch users have been >>>> actively exchanging techniques, application ideas, and rendering >>>> results >>>> through the Freestyle thread in BlenderArtists.org: >>>> >>>> http://blenderartists.org/forum/showthread.php?t=89986 >>>> >>>> Thanks to volunteer builders, up-to-date Freestyle builds are >>>> available at: >>>> >>>> http://www.graphicall.org/ >>>> >>>> Those who are interested in the reported new elements of Freestyle >>>> are >>>> highly encouraged to test and review this branch. >>>> >>>> >>>> January 17, 2011 >>>> KAJIYAMA, Tamito (T.K.) >>>> >>>> >>>> [1] http://freestyleintegration.wordpress.com/2009/12/21/new-to-do-list/ >>>> >>>> [2] >>>> http://freestyleintegration.wordpress.com/2010/01/10/weekly-update-december-28-january-10/ >>>> >>>> [3] >>>> http://freestyleintegration.wordpress.com/2010/01/18/weekly-update-january-11-17/ >>>> >>>> [4] >>>> http://freestyleintegration.wordpress.com/2010/02/01/weekly-update-january-25-31/ >>>> >>>> [5] >>>> http://freestyleintegration.wordpress.com/2010/02/17/weekly-update-february-8-16/ >>>> >>>> [6] >>>> http://freestyleintegration.wordpress.com/2010/03/29/weekly-update-march-15-28/ >>>> >>>> [7] >>>> http://freestyleintegration.wordpress.com/2010/04/07/weekly-update-march-29-april-4/ >>>> >>>> [8] >>>> http://freestyleintegration.wordpress.com/2010/04/18/weekly-update-april-5-18/ >>>> >>>> [9] >>>> http://freestyleintegration.wordpress.com/2010/06/07/weekly-update-may-24-june-6/ >>>> >>>> [10] >>>> http://freestyleintegration.wordpress.com/2010/06/27/weekly-update-june-7-27/ >>>> >>>> [11] >>>> http://freestyleintegration.wordpress.com/2010/08/11/weekly-update-july-12-august-11/ >>>> >>>> -- >>>> KAJIYAMA, Tamito <[email protected]> >>>> >>>> >>>> ----- Original Message ----- >>>> From: "Ton Roosendaal" <[email protected]> >>>> To: "bf-blender developers" <[email protected]> >>>> Sent: Sunday, January 16, 2011 4:29 PM >>>> Subject: [Bf-committers] Developer irc meeting minutes, 16 Jan 2011 >>>> >>>> >>>>> Hi all, >>>>> >>>>> 1) 2.5 project >>>>> >>>>> - Tracker went up to 67, enough work todo still! >>>>> >>>>> - Sergey announced that his "crazyspace" work to allow sculpting >>>>> armature-deformed meshes is ready for final reviews. He'll get it >>>>> reviewed first by Brecht, and then either commits or posts in >>>>> tracker >>>>> for further feedback. >>>>> >>>>> - COLLADA: Ton had a concerned mail from COLLADA lead Remi >>>>> Arnaud, he >>>>> and Khronos offer their support, they also would love to see >>>>> Blender >>>>> to soon get the official Khronos Conformancy Badge! Nathan >>>>> Letwory is >>>>> in contact with Remi to check on what can be done together. >>>>> >>>>> - Campbell mentions that all core IO scripts from 2.4 now are >>>>> ported >>>>> to 2.5. They work similar or better (x3d) even now. Campbell offers >>>>> to >>>>> make a test suite for Import/Export with default reference .blend >>>>> files. >>>>> >>>>> - Nathan will post a diagram with the current state (support level, >>>>> features) of our Import/Export scripts. >>>>> >>>>> 2) Other projects, branches >>>>> >>>>> - Lukas Toenne updated his blog about his particle node work: >>>>> http://phonybone.planetblender.org/ >>>>> >>>>> - That post, and Jeroen's proposal for OpenCL could be copied to >>>>> our >>>>> code blog too! Ton will set this going. >>>>> >>>>> - This week we'll also check which of the tablet work from Mike >>>>> Erwin >>>>> can go to trunk. >>>>> >>>>> - Ton notices Tamito Kajuyama nicely keeps his Non-Photo-Realistic >>>>> render branch (FreeStyle) upto date with the 2.5 trunk. Testers and >>>>> reviewers welcome! >>>>> http://projects.blender.org/scm/viewvc.php/branches/soc-2008-mxcurioni/?root=bf-blender >>>>> >>>>> Thanks, >>>>> >>>>> -Ton- _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
