Hi, In ancient days it was used for halos, I believe...
-Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 7 Feb, 2011, at 3:14, Martin Poirier wrote: > If it's not used anywhere, not even in do_versions and not exposed > through any api, it's pretty safe to drop I would think. > > Martin > > --- On Sun, 2/6/11, Campbell Barton <[email protected]> wrote: > > From: Campbell Barton <[email protected]> > Subject: [Bf-committers] remove MVert.mat_nr > To: "bf-blender developers" <[email protected]> > Received: Sunday, February 6, 2011, 8:55 PM > >> From what I can tell MVert.mat_nr isn't used anywhere, removing as > well as a padding variable saves 4 bytes per vertex. > > Heres the patch. > http://projects.blender.org/tracker/index.php?func=detail&aid=25961&group_id=9&atid=127 > > Anyone know why this would still be useful to keep? > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
