In many tutorials from Blender 2.4x i read that it will cause problems if you edit a mesh* with shapekeys. (* Adding or removing vertices's)
Is this also true for Blender 2.5x, that you might have unexpected results after doing so? Or is this simply a myth? Currently i was working on a mesh with shapekeys to test some features (drivers, ...) and i could not find anything getting messed up as i removed and added some vertices's. Now is my question: Was this issue fixed in the current release, never a problem or it is still there in some cases? Greetings Tobias Oelgarte _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
