In many tutorials from Blender 2.4x i read that it will cause problems 
if you edit a mesh* with shapekeys. (* Adding or removing vertices's)

Is this also true for Blender 2.5x, that you might have unexpected 
results after doing so? Or is this simply a myth? Currently i was 
working on a mesh with shapekeys to test some features (drivers, ...) 
and i could not find anything getting messed up as i removed and added 
some vertices's.

Now is my question: Was this issue fixed in the current release, never a 
problem or it is still there in some cases?

Greetings
Tobias Oelgarte
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to