Hi all :) I have once again teamed with Stephen to finish the implementation of the particle polygonizer,we have fused his modifier approach with my slighly faster polygonizer ... but since I have lost my Realflow demo version I can't have speed reference comparison.
We don't use (and I would prefer to avoid) hybrid box boundary polygonizers, I stick to the domain free polygonizer (that certainly have performance penalties at the cost of flexibility) but I would like to know what are the performance expectations. Currently is no threaded, and though some memory allocations can be improved I don't foresee any major speed gain with the current desing and I consider it slow ... it seems to decrease in some factor around O(n2) because for 1000 particles it slows down a lot ... I would need to research around a bit more and some help would be very wellcome, please point me domain free polygonizers out there and their speed. Cheers Farsthary _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
