I have CCD code for hair (continuous collision detection) but right now I'm finishing up bmesh. Collisions should sortof work in trunk though, you might need to tweak the settings a bit.
Joe On Wed, Mar 16, 2011 at 5:46 PM, Tobias Oelgarte < [email protected]> wrote: > I just noticed that hair particles don't collide with objects anymore. > Guess they didn't for the whole time in 2.5x. But are there any plans to > get the collisions back or any documentation on what is the current > progress? I would be very interested since I'm planning to use a lot of > hair in the future - but without collisions I will have to stick with 2.49. > > Any hint on how the development goes in this aspect would be nice. > > Greetings from Tobias Oelgarte > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
