Hi Troy, I've used this in 2.49 and there it works fine. I remember Ton fixing a bug 1-2 years ago on that and mentioning that the whole remapping implementation was a bit hacky. He may feel that without a proper re-design it's not a good thing to keep maintaining. The official current status is: "half implemented/candidate to be removed" (not my words) [1].
There are also two bug reports related to that in the tracker. Remember that the search function in the tracker can show you closed items as well. That helps to track back if an issue is supposed to be fixed, it's in the Todo tracker or it was never reported. [1] - http://wiki.blender.org/index.php/Dev:2.5/Source/Development/Todo/Tools#Animation [2] - http://projects.blender.org/search/?type_of_search=artifact&group_id=9&atid=498&words=remap&Search.x=0&Search.y=0 Cheers, Dalai 2011/3/23 Troy Sobotka <[email protected]> > On Sun, Mar 13, 2011 at 5:46 PM, Troy Sobotka <[email protected]> > wrote: > > Whilst mucking about retiming, I noticed that I was unable to get any > > sort of output shift on frame input to output ratio using the Time > > Remapping Old and New values. > > > > Has anyone tested it recently and gotten it to work? If so, what dark > > alchemy did you invoke? > > Am I to assume that no one has / is actually used this feature since > the dark ages? > > Sorry to bump, but I believe this should at least get looked at. > > Sincerely, > TJS > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
