Hi all... Just a quick update on the progress of this node. After a few optimizations it is performing significantly better. The average speed increase is upwards of 50x. I will have another build on graphicall.org soon. Cheers.
On 4/1/11, Daniel Salazar - 3Developer.com <[email protected]> wrote: > Oh yeah! it's coming along :D For those of you who don't get it this > is a double edge matte approach!! :D > > Daniel Salazar > 3Developer.com > > > > 2011/4/1 pete larabell <[email protected]>: >> Hi all, >> >> Just wanted to let everyone know I'm working on a new node to make >> using RotoBezier even more useful! >> >> It can also be used with any other type of object of course. >> >> **NOTE THAT IT HAS NOT YET BEEN OPTIMIZED FOR SPEED, AT ALL** >> >> Some screens are on my user page: >> >> http://wiki.blender.org/index.php/User:Xgl_asyliax >> >> I posted a linux(i386) build to GA as well: >> >> http://www.graphicall.org/builds/builds/showbuild.php?action=show&id=1810 >> >> Hope this makes the VFX people out there happy :) :) >> >> cheers! >> Pete >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
