I agree, either make a link of the same material or just leave the material slot unused. Making copies of the same material is pretty weird and messy
Daniel Salazar 3Developer.com 2011/4/2 Jonathan Williamson <[email protected]>: > Hi there, > > Recently something changed such that when you add a new material slow to an > object that already has a material, it duplicates the previous material into > the new slot. The previous behavior was to create a new slot that was linked > to the same material. Personally I find this new behavior to be very > frustrating as I am constantly ending up with ten copies of of the same > material that I then need to manually remove by SHIFT + Left Clicking on the > "X" and then reloading the file. When rendering models without textures I > generally use 3-4 materials applied to all objects as a means of visually > separating the surfaces, thus why I am using the same materials over and > over again. > > My proposal would be to change this back such that when you add a new > material slot it either adds a new slot and links to the previous material, > OR it adds a new empty slot which would allow you to either choose the old > material or add a new one without ever duplicating anything. If you want to > duplicate a material (such as when you want to use one material as a > starting point for another) then you can just press the "Make Single User" > button. > > Thoughts? > > Jonathan Williamson > > Instructor - http://www.blendercookie.com > Personal Trainer - http://www.mavenseed.com > Portfolio - http://www.jw3d.com > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
