Apart from any bugs that there could be continuous grab is great for working, thinking about the screen limits when ever you want to use any transform was a thing of the past! why would we want to bring this limitation back?
cheers Daniel Salazar 3Developer.com 2011/4/3 Campbell Barton <[email protected]>: > On Sun, Apr 3, 2011 at 4:33 PM, Ton Roosendaal <[email protected]> wrote: >> Hi all, >> >> 1) 2.57 >> >> - Startup.blend changes: discussed were two defaults: >> >> Continuous grab: disable as default factory setting. Reasoning: it's >> jerky on slow redraws, on fast mouse moves it's losing offset, on >> small areas annoying, on headers annoying too (move up or down). >> People who like it or already use if have in their startup anyway, but >> the regular bugreports about it show it's not a good default. > > I wasn't at last nights meeting so reply on your points to remove. > - AFAIK Continuous grab being jerky is a OSX only bug (which I assume > could be fixed). > - fast mouse moves can be problematic though on my system I need to > purposefully thrash my mouse to give problems. > - disabled on headers, committed r35985. agree it was annoying. > > There are 2 annoyances with it disabled. > 1) Dragging a button to the right when the window is maximized often > hits the edge of the screen and you need to drag multiple times or > type the number in. > This is more a problem in 2.5 because of vertical layout - Setting > the end frame to something over 1000 is an example of this. > 2) On multi-monitor transforming with the mouse outside the view can > end up clicking on other windows. > > Why not have 2 options: > Continuous Grab: [Number Buttons] and [Window & Tools] > Then at least number buttons could be enabled by default. > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
