The noise module from 2.4x is working but not documented >>> import noise >>> dir(noise) ['__doc__', '__name__', '__package__', 'cell', 'cell_vector', 'distance_metrics', 'fractal', 'hetero_terrain', 'hybrid_multi_fractal', 'multi_fractal', 'noise', 'random', 'random_unit_vector', 'ridged_multi_fractal', 'seed_set', 'turbulence', 'turbulence_vector', 'types', 'vector', 'vl_vector', 'voronoi']
2.4x docs see: http://www.blender.org/documentation/249PythonDoc/Noise-module.html On Sun, Apr 10, 2011 at 1:26 PM, Trouble Maker <[email protected]> wrote: > I wonder if it is possible to directly access the noise functions that are > already inside blender. > I made a quick research in the api, and found nothing. > Maybe would be nice to have it in the mathutils module (i saw a few scripts > implement their > version of noise functions, and maybe it would be nice to have the > possibility to use the functions > already inside blender, and in this way it could be used also in the GE[and > since it is > wrote in C, you don't have to bother about speed]) > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
