Hi Gustav, Please test this carefully with someone elses build too, like from builder.blender.org The only thing we changed was using shared ogl context, which should officially work fine for as long you don't use 2 gfx cards on 2 screens...
Also test opening 2 windows - for example by setting render output to 2nd window. You should also verify the original test with our official 2.56a binary on blender.org. We can never get enough info, keep testing! :) -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 11 Apr, 2011, at 13:20, Gustav Göransson wrote: > On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal <[email protected]> wrote: > >> >> - There's now code in svn that should prevent Intel graphics cards to >> crash on opening 2nd windows (like User Preferences). Please report >> if >> this can be confirmed. >> >> > For me it had the opposite effect. I have not experienced any > problems earlier with opening a 2nd window. However with the latest > revision > blender crashes immediately when opening the User Preferences. I'm > running > win 7 with Intel 4500MHD graphics... > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
