Hi Gustav,

Please test this carefully with someone elses build too, like from  
builder.blender.org
The only thing we changed was using shared ogl context, which should  
officially work fine for as long you don't use 2 gfx cards on 2  
screens...

Also test opening 2 windows - for example by setting render output to  
2nd window.

You should also verify the original test with our official 2.56a  
binary on blender.org. We can never get enough info, keep testing! :)

-Ton-

------------------------------------------------------------------------
Ton Roosendaal  Blender Foundation   [email protected]    www.blender.org
Blender Institute   Entrepotdok 57A  1018AD Amsterdam   The Netherlands

On 11 Apr, 2011, at 13:20, Gustav Göransson wrote:

> On Sun, Apr 10, 2011 at 17:53, Ton Roosendaal <[email protected]> wrote:
>
>>
>> - There's now code in svn that should prevent Intel graphics cards to
>> crash on opening 2nd windows (like User Preferences). Please report  
>> if
>> this can be confirmed.
>>
>>
> For me it had the opposite effect. I have not experienced any
> problems earlier with opening a 2nd window. However with the latest  
> revision
> blender crashes immediately when opening the User Preferences. I'm  
> running
> win 7 with Intel 4500MHD graphics...
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> http://lists.blender.org/mailman/listinfo/bf-committers

_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to