In case someone ( I) uses the bpy library to import .obj files at runtime,
it won't work with bplayer? (i haven't tried it yet, i'm always running the
game from inside blender)
Is there a way to allow the use of bpy (i've read of a module(i don't
remember if in development or experimental), to import in scripts, that
allowed full usage of blender without running the script from inside
blender)?
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