Ah, nice! I suppose this patch is meant to export objects with baked modifiers?
One suggestion from my end would be to make this a property of the operator itself (i.e. whether to export original/derived meshes) so that the old functionality is still there. Also, I'm curious: will your patch preserve the ability to export scenes with instancing? This currently works quite well with the original mesh implementation and can potentially save vast amounts of storage in scenes that make use of this feature. Thanks, Wenzel On 11/04/11 22:04, Daniel Tavares wrote: > Hey Nathan, > > These are the changes I made in the GeometryExporter so it uses DerivedMesh > as opposed to Mesh. It still needs work, or possibly, not as many changes as > are in there. But given this is my first attempt at changing Blender's code, > I want to get some feedback, before I go to deep in this rabbit hole. > > http://codereview.appspot.com/4387052/ > > > Cheers, > > Daniel (dBugSlayer) > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers