On Wed, Apr 13, 2011 at 10:01 PM, Damir Prebeg <[email protected]>wrote:

> Well, I'm not a programmer so I don't know how hard would that be for
> implement, but I think that some kind of hair density option instead
> of current overall amount of particles would be much better option for
> hair system. For instance Number of hairs per square BU or something
> like that. That way when I resize hair emitter, I wouldn't have to
> touch hair settings.
>

 Just splitting hairs but I agree. It would be better with fur too and many
other applications like grass.


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