The issue is that it doesn't accept just numbers, it accepts anything that 
evaluates to an expression, so you can type stuff lie: 1/3, 16/9*480, sum(15, 
12.5, 48.6), ...

Strictly parsing with a locale is not possible.

Martin

--- On Sat, 4/16/11, Remo Pini <[email protected]> wrote:

> From: Remo Pini <[email protected]>
> Subject: Re: [Bf-committers] Numeric fields should accept coma and convert it 
> todot
> To: "bf-blender developers" <[email protected]>
> Received: Saturday, April 16, 2011, 3:54 AM
> I actually think that Blender should
> try to adhere to whatever locale
> settings the user has chosen if at all possible. This goes
> for date,
> time and number formats.
> 
> I've seen numbers setup like 1000.00 / 1'000.00 / 1,000.00
> / 1'000,00 ->
> simply accepting "." and "," will not solve this issues,
> the "parser"
> needs to be locale aware instead of just replacing
> things...
> 
> Cheers
> 
> Remo
> 
> > -----Original Message-----
> > From: [email protected]
> [mailto:bf-committers-
> > [email protected]]
> On Behalf Of Damir Prebeg
> > Sent: Freitag, 15. April 2011 11:08
> > To: bf-blender developers
> > Subject: [Bf-committers] Numeric fields should accept
> coma and convert
> it
> > todot
> > 
> > I use numeric keys a lot, but on my locale settings
> num key DEL is
> > coma not dot. Because of that I often make mistakes
> with numeric
> > inputs. I think that all numeric fields should accept
> and convert coma
> > to dot.
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> > Bf-committers mailing list
> > [email protected]
> > http://lists.blender.org/mailman/listinfo/bf-committers
> _______________________________________________
> Bf-committers mailing list
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> 
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