On 16/04/2011 11:56 PM, Jass wrote: > Here is a customized startup.blend file which shows that ctrl+y and > ctrl+shift+z can > live together without problems: > > http://www.pasteall.org/blend/6084 > > So unless there is a good reason to ban usage of ctrl+y i propose to add > it back to blender
The question to ask is, how many other operators get two key-board shortcuts to do the same thing in the same circumstances. I personally prefer CTRL+SHIFT+Z (it is easier to hit on my three keyboards and more "logical" to me when undoing/redoing an action), but that is not my point. My point is that barring some illogical reason for the current choice, adding another shortcut to do the exact same thing seems to be wasting limited slots in the user interface. As undo/redo is pretty much universal across all "modes" of operation - it removes the CTRL+Y option I'm not advocating specifically for abstaining from CTRL+Y (though have stated my preference) but I think we need to choose one or the other - not both. Given the number of changes in the interface and shortcuts, I believe (and this is an opinion that may not be shared) that just because there were two shortcuts in the old Blender doesn't make it a good reason to have the same duplication going forward. Is there a (semi)official position on this? Aside from correcting technical information, I have noted the people that get final say on this (i.e. are the ones that will or will not add this into the official startup blend) are refraining from comment at the moment. -- Regards, Benjamin Tolputt Analyst Programmer _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
