Wait with the ninja commit, does this mean we can't animate object's layers?

cheers

Daniel Salazar
3Developer.com



On Wed, Apr 20, 2011 at 3:41 AM, Joshua Leung <[email protected]> wrote:
> Revision: 36237
>          
> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=36237
> Author:   aligorith
> Date:     2011-04-20 09:41:44 +0000 (Wed, 20 Apr 2011)
> Log Message:
> -----------
> This was causing too many problems. Better to just not enable this for
> now. There are really many good uses for this anyway.
>
> Modified Paths:
> --------------
>    trunk/blender/source/blender/makesrna/intern/rna_scene.c
>
> Modified: trunk/blender/source/blender/makesrna/intern/rna_scene.c
> ===================================================================
> --- trunk/blender/source/blender/makesrna/intern/rna_scene.c    2011-04-20 
> 07:44:42 UTC (rev 36236)
> +++ trunk/blender/source/blender/makesrna/intern/rna_scene.c    2011-04-20 
> 09:41:44 UTC (rev 36237)
> @@ -3201,6 +3201,7 @@
>
>        /* Layers */
>        prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, 
> PROP_LAYER_MEMBER);
> +       RNA_def_property_clear_flag(prop, PROP_ANIMATABLE); // this seems to 
> be too much trouble with depsgraph updates/etc. currently (20110420)
>        RNA_def_property_boolean_sdna(prop, NULL, "lay", 1);
>        RNA_def_property_array(prop, 20);
>        RNA_def_property_boolean_funcs(prop, NULL, "rna_Scene_layer_set");
>
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>
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