Hi, We're still using quite old version of ffmpeg for linux release builds at least (this libraries were compiled from ffmpeg sources which were used in blender source tree just before their remooving from the svn). This was caused because some problems with pixelization which was discussed here some weeks ago.
I was planning to update this libraries before 2.58 release but met one thing which i'm not sure how to solwe: ffmpeg community was splitted into two parts -- ffmpeg and libav. I'm not sure which community now is more active and which library we should use in the future. Maybe somebody could make things clear for us (and me particularly) so we could update builder environments with the most perspective library and version of this library. -- With best regards, Sergey I. Sharybin _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
