Isn't ffmpeg also used for video textures in the game engine? Maybe some of these options are useful there.
Martin --- On Sun, 4/24/11, Peter Schlaile <[email protected]> wrote: > From: Peter Schlaile <[email protected]> > Subject: Re: [Bf-committers] ffmpeg library update > To: [email protected] > Received: Sunday, April 24, 2011, 6:20 PM > Hi, > > > Ok, i've build the latest ffmpeg 0.6.90-rc0 with > options i've got from > > debian sid package rules (with some additional flags > to get static libs > > which would run on all platofrms -- the same flags > were used for mesa > > and openal): > > > > ./configure \ > > --cc="gcc > -Wl,--as-needed" \ > > > --extra-ldflags="-pthread -static-libgcc" > \ > > > --prefix=/opt/ffmpeg \ > > --enable-static > \ > > > --enable-avfilter \ > > avfilter isn't used. > > > --enable-vdpau > \ > > VDPAU as well. > > > --enable-bzlib > \ > > --enable-libgsm > \ > > > --enable-libschroedinger \ > > > --enable-libspeex \ > > > --enable-libtheora \ > > > --enable-libvorbis \ > > > --enable-pthreads \ > > --enable-zlib \ > > --enable-libvpx > \ > > > --disable-stripping \ > > > --enable-runtime-cpudetect \ > > --enable-vaapi > \ > > VAAPI isn't used. > > > > --enable-libopenjpeg \ > > I'm not exactly sure, where libopenjpeg can help (Blender > has internal > support for JPEG2000 using libopenjpeg and R3D-decoding is > also done > seperately). > > > --enable-libfaac > \ > > --enable-nonfree > \ > > --enable-gpl \ > > > --enable-postproc \ > > --enable-x11grab > \ > > no need for x11grab and postproc. > > > > --enable-libdirac \ > > > --enable-libmp3lame \ > > --enable-librtmp > \ > > --enable-libx264 > \ > > --enable-libxvid > \ > > > --enable-libopencore-amrnb \ > > > --enable-version3 \ > > > --enable-libopencore-amrwb \ > > > --enable-version3 \ > > > --enable-libdc1394 > > libdc1394 isn't used either (might come handy some day, but > currently we > don't have capture support). > > Hope that helps! > > Cheers, > Peter > > > Haven't noticed that pixelization errors, but size of > Blender's ELF > > growed up from 41 to 51 megabytes. Quite noticale, > i'll say. I think > > some codecs could be disabled to reduce amount of > repended libraries. > > Maybe there's some coding/encoding gurus here who > could tell which > > options could be disabled? > > > > ---- > Peter Schlaile > > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
