I like Python and I like ability to edit Python scripts in Blender with built-in text editor. But in current state I find that editor quite impractical for anything more than text entering and simple debugging tasks.
1. Why in the world do we need undo for cursor movements? I mean, I change something and I navigate through code by using arrow and page keys. Finally I decide to undo my change, I have to undo 100 of cursor moves first?!? Please, remove cursor movement from undo stack, and If that's some future macro preparation, please disable it until a proper implementation is created. 2. Current CTRL+F keyboard shortcut in text editor doesn't do anything except showing and hiding of Properties bar. I suggest that default shortcut for Properties should be changed to CTRL+T, and that CTRL+F should be connected with function that will copy selected text (or word in front of a cursor) into the Find field. If Properties bar isn't already visible, the same function should show it, and then do copy. But Regardless to this proposal, I really don't see any reason why Find-Replace should be located in Properties bar and not to have a separated floating box like Jump. 3. Should I mention that I would like to see code completion reimplemented? :D Regarding console: 1. I would like to be able to select text with Shift + Arrow keys (Ctrl+Shift+Arrow, Shift+End, Shift+Home) as in regular text editor. 2. When creating some function or loop in console, I would like to be able to edit already entered lines, including first one. _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
