Hi Tom, To me Brecht didnt mention he'd prefer licensing as BSD. We just agreed on putting it all under BF copyright, with our standard gpl headers.
BSD will for sure be more attractive for the industry to copy and use, but if that gives back useful contributions is quite disputable. For as now, Cycles is candidate to be evaluated to replace internal render in the future, and for that GPL will suit perfectly. Using the render API to connect to other (commercial) engines is a good issue to check on though. -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 28 Apr, 2011, at 23:32, Tom M wrote: > Hmm did the license get changed to GPL? > > I thought the plan was BSD licensed? It will make it far easier to > attract contributors from industry with BSD licensed code. > > And BSD is compatible with GPL so shouldn't be an issue on our side... > > LetterRip > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
