Am 09.05.2011 21:41, schrieb Jeroen Bakker: > Hi, > > I have an IT-architecture related question. As Blender Cycles uses Cuda, > and several other branches are using OpenCL, what will be the preferred > target GPU-Computing platform for Blender? Cuda, OpenCL, other or > developer choice.
It is all here: http://wiki.blender.org/index.php/Dev:2.5/Source/Render/Cycles And some more in the sources (doc). Carsten -- Carsten Wartmann: Autor - Dozent - 3D - Grafik Homepage: http://blenderbuch.de/ Das Blender-Buch: http://blenderbuch.de/redirect.html _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
