Am 09.05.2011 21:41, schrieb Jeroen Bakker:
> Hi,
>
> I have an IT-architecture related question. As Blender Cycles uses Cuda,
> and several other branches are using OpenCL, what will be the preferred
> target GPU-Computing platform for Blender? Cuda, OpenCL, other or
> developer choice.

It is all here: 
http://wiki.blender.org/index.php/Dev:2.5/Source/Render/Cycles

And some more in the sources (doc).

Carsten
-- 
Carsten Wartmann: Autor - Dozent - 3D - Grafik
Homepage:         http://blenderbuch.de/
Das Blender-Buch: http://blenderbuch.de/redirect.html
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