Committed a new module r36631 to deal with this. * region_2d_to_vector_3d: 2d -> 3d direction, mostly useful in perspective view. * region_2d_to_location_3d: 2d -> 3d location, using a reference vector to set the depth. * location_3d_to_region_2d: 3d location -> 2d.
https://svn.blender.org/svnroot/bf-blender/trunk/blender/release/scripts/modules/view3d_utils.py will run in 2.57 release too. On Fri, May 6, 2011 at 10:12 AM, dai longquan <[email protected]> wrote: > Hello everyone! I am working on adding small plugin to blender using > python. > > I meet a problem how to translate 2D screen coordinate to 3D coordinate ? > > Thank you reply in advance! > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
