yes, they where not cleaned experiments or things to be further develop later, anyway, a slim version would be best.
Cheers Raul > On Mon, May 23, 2011 at 12:13 PM, <[email protected]> wrote: >> Thanks for the quick repply. >> >> I thougth someone has being able to compile it and post a build online >> ... >> didn't knew community don't have a build to test with. > > There is test build, but I'm not sure if it is built correct, it > gives really odd looking results. > >> I will try to port the code to a recent build without BMesh, still the >> old >> EditMesh but just to make it more friendly. > > Sounds good. > > I just went through the entire patch, and it seems like almost half of > the code in the patch isn't actually used in the patch :) > > Is there a reason so much stuff is commented out or not used anywhere? > > Is it incomplete experiments or something else? > > ie bere are all functions that are in the patch but are never used > > > # modifiers_isUClayEnabled - > # CDDM_from_editmesh_select - > # em_can_pbvh_draw - > # tensate - > # revised_ideal_length_relaxation - > # HC_relaxtion - > # select_edges_uclay - > # convert_to_triface_all - > # set_border_flag - optional function for all relaxtion functions > # smooth_vertex_editmesh - > > # edDM_use_uclay_pbvh - > > # BLI_pbvh_update_editmesh - > # make_editMeshDM - > # make_editmesh_arrays - > # load_editMesh_external - > # addedgeface_mesh_uclay - > > # FastRayTri - > # circle_face_intersection - > # circle_eval - > # circle_segment_test - > > # GPU_update_editmesh_buffers - > # GPU_build_editmesh_buffers - > > LetterRip > > >> Cheers >> Raul >> >> >>> Hi raul, >>> >>> people are interested in it, but without it compiling against head, >>> people have difficulty playing with it (even compiling it against the >>> older version of blender that it uses is a bit of a pain - i think >>> only me and jms got it built). Most users need features and fixes >>> from the most recent version of blender so unless they can apply it >>> against head, they won't be able to give much feedback. >>> >>> LetterRip >>> >>> >>>> due to the low feedback I'm getting from unlimitedClay for Blender .. >>>> are >>>> people still interested on it? I'm still here :( >>> _______________________________________________ >>> Bf-committers mailing list >>> [email protected] >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> >> >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> >> - Participe en Universidad 2012, del 13 al 17 de febrero de 2012. >> Habana. Cuba. http://www.congresouniversidad.cu >> >> - Consulte la Enciclopedia Colaborativa Cubana. http://www.ecured.cu >> _______________________________________________ >> Bf-committers mailing list >> [email protected] >> http://lists.blender.org/mailman/listinfo/bf-committers >> > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> - Participe en Universidad 2012, del 13 al 17 de febrero de 2012. Habana. Cuba. http://www.congresouniversidad.cu - Consulte la Enciclopedia Colaborativa Cubana. http://www.ecured.cu _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
