That is great! thank you very much! Daniel Salazar 3Developer.com
On Mon, Jun 6, 2011 at 10:18 PM, Campbell Barton <ideasma...@gmail.com> wrote: > Committed an improvement to precision calculation r37286, so small > numbers don't display as zero, note that this isn't applied to values > like 100.00001, which will display as they did before. > > There is one case where its not working as it should be: > 0.0001 displays ok, but 0.0005 becomes 0.00050. > > Possible obvious solutions are rounding and comparing to see if the > trailing zero is needed or we could strip trailing 0's off the string > afterwards. > > On Tue, Jun 7, 2011 at 2:32 AM, voxelbunny <voxelbu...@gmail.com> wrote: >> Very much +1! >> >> I'm not familiar with the implementation behind the scenes, but the issue of >> decimal precision in the UI seems to be dealt with in a piecemeal fashion. >> e.g. the Merge Limit in the Mirror modifier has 1E-6 precision, vs. >> Subsurface Scattering Scale's 1E-3 precision, though I usually keep each in >> the 1E-3 range. >> >> I'm not sure it's entirely appropriate for the design to enforce a certain >> scale on the user. But the only all-powerful solution I can think of off the >> top of my head would be an implementation inspired by scientific notation, >> which is arguably unintuitive for sometimes non-technically-trained artists. >> You're in a tough spot when the UI standard is to show four digits of >> precision and the var starts with (0.000). >> >> At the very least I would like to be able to see some of the significant >> digits/sig figs of the var when I deliberately widen the buttons panel. >> >> tl;dr: Some of my models use SSS Scale (.0005). I have literally copied this >> value to the clipboard and pasted it into Notepad in order to see it, as >> part of my normal workflow. >> >> On Mon, Jun 6, 2011 at 10:03 PM, Daniel Salazar - 3Developer.com < >> zan...@gmail.com> wrote: >> >>> I constantly need to input decimal values smaller than the precision >>> shown in the UI. I propose making the precision dynamic. Normally it >>> shouldn't need more than 0.0 but if you type 0.0015 it should get that >>> amount of decimal spaces. BTW the rounding up of visible values is >>> terrible, by far not the solution >>> >>> any thoughts? >>> >>> Daniel Salazar >>> 3Developer.com >>> _______________________________________________ >>> Bf-committers mailing list >>> Bf-committers@blender.org >>> http://lists.blender.org/mailman/listinfo/bf-committers >>> >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > -- > - Campbell > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers