Yes it does. I thought you were referring to the way the way the environment map rendered on the object it was applied to. Thanks for clarifying.
On Mon, Jun 20, 2011 at 9:34 AM, Jai Ljubić <[email protected]> wrote: > Hi Pete, I am talking about generating environment maps from a blender > scene, not using one as part of an existing scene. And in my case, I am > using it to create a sky box. Perhaps you can suggest a better term, I > thought "environment map rendering" was rather straight forward. > Currently, volumetric objects do not appear on the texture when > generating the environment map. Does that clear things up? > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
