Hello there, since awhile ago blenderplayer (blender game engine standalone) has not working in OSX [1]. It builds and link fine. The problem is when blenderplayer is launched - it never gets to the main graphic loop (the screen is white and unresponsive) [2].
I can help with tests and even debugging. But I have absolute no knowledge in OSX/Cocoa specifically. Damien Plisson(Blender OSX maintainer) used to help with BGE OSX issues as well but I haven't seen him in the tracker lately. Damien if you are reading this, please come back ;) Needless to say this is a big turn down for the game engine enthusiasts/user base. Thanks, Dalai [1] - I may be delusional here, but I remember it working fine in 2.5x before the Python upgrade to 3.1 (back then I was deploying for OSX 10.5 but using the darwin-8.x.i386). Some users claim it never worked in 2.5 though. [2] - http://projects.blender.org/tracker/index.php?func=detail&aid=26850&group_id=9&atid=306 _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
