While the compositor is getting an overhaul, I am wondering if there are possibly better approaches to achieving a defocus cheat than the current Defocus Node? The Defocus Node delivers wonderful results under the caveat "When it works."
I realize that Cycles can deliver defocused looks, but it should still stand that a solid 2D defocus node would be excellent, especially in the domain of synthetic 2D manipulations. The Focus Blur plugin seems to yield pretty solid results, albeit trapped in the 8bpc domain. (http://registry.gimp.org/node/1444) It would seem that the Z buffer, after a math node or two, would serve well as a depth map. Are there any plans currently to refine or replace the Defocus node? With respect, TJS _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
