This should not come back as it was. Some specific cases like the mix
node can be an exception but the rest is just total madness

Daniel Salazar
3Developer.com



On Sun, Jul 17, 2011 at 11:33 AM, PabloVazquez.org <[email protected]> wrote:
> Its been a topic for a while already, but in my perspective, -1 on this.
>
> In 2.4x was more intuitive, adding a Mix node with two nodes selected
> (say two rgbcurves) will automatically connect them, saving time, of
> course would be better if they connect in the order we select them, so
> is more predictable but still was better than now only connecting with
> the active node.
> Another example, adding a Separate RGB then Combine RGB node would
> connect all of the inputs/outputs in 2.4x, not the case in 2.5x.
>
> I know is easier to remove than to fix, but at least should be a preference.
>
> *edits his node_header.c back...*
>
>
> On Sun, Jul 17, 2011 at 18:14, Lukas Toenne <[email protected]> 
> wrote:
>> Revision: 38452
>>          
>> http://projects.blender.org/scm/viewvc.php?view=rev&root=bf-blender&revision=38452
>> Author:   lukastoenne
>> Date:     2011-07-17 16:14:52 +0000 (Sun, 17 Jul 2011)
>> Log Message:
>> -----------
>> Removed the autoconnect call when adding new nodes, this hardly ever gives 
>> usable results and leads to annoyed artists.
>>
>> Modified Paths:
>> --------------
>>    trunk/blender/source/blender/editors/space_node/node_header.c
>>
>> Modified: trunk/blender/source/blender/editors/space_node/node_header.c
>> ===================================================================
>> --- trunk/blender/source/blender/editors/space_node/node_header.c       
>> 2011-07-17 13:29:50 UTC (rev 38451)
>> +++ trunk/blender/source/blender/editors/space_node/node_header.c       
>> 2011-07-17 16:14:52 UTC (rev 38452)
>> @@ -94,8 +94,6 @@
>>                if(node->flag & NODE_TEST) node->flag |= NODE_SELECT;
>>        }
>>
>> -       snode_autoconnect(snode, 1, 0);
>> -
>>        /* deselect after autoconnection */
>>        for(node= snode->edittree->nodes.first; node; node= node->next) {
>>                if(node->flag & NODE_TEST) node->flag &= ~NODE_SELECT;
>>
>> _______________________________________________
>> Bf-blender-cvs mailing list
>> [email protected]
>> http://lists.blender.org/mailman/listinfo/bf-blender-cvs
>>
> _______________________________________________
> Bf-committers mailing list
> [email protected]
> http://lists.blender.org/mailman/listinfo/bf-committers
>
_______________________________________________
Bf-committers mailing list
[email protected]
http://lists.blender.org/mailman/listinfo/bf-committers

Reply via email to