Hey,
I noticed that Transform manipulator and axis are still drawn without AA. Any reason for that? I attach a patch which makes it use AA. If there is no issue with that, I'd like to ask for permission to commit that to trunk.

Best regards

--
Thomas Dinges
Blender Developer, Artist and Musician

www.dingto.org

Index: source/blender/editors/space_view3d/view3d_draw.c
===================================================================
--- source/blender/editors/space_view3d/view3d_draw.c   (revision 38635)
+++ source/blender/editors/space_view3d/view3d_draw.c   (working copy)
@@ -611,6 +611,7 @@
        glLineWidth(2);
 
        glEnable(GL_BLEND);
+       glEnable(GL_LINE_SMOOTH);
        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 
        /* X */
@@ -673,6 +674,7 @@
        
        glLineWidth(1.0);
        glDisable(GL_BLEND);
+       glDisable(GL_LINE_SMOOTH);
 }
 
 
Index: source/blender/editors/transform/transform_manipulator.c
===================================================================
--- source/blender/editors/transform/transform_manipulator.c    (revision 38635)
+++ source/blender/editors/transform/transform_manipulator.c    (working copy)
@@ -1520,6 +1520,7 @@
 
                glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
                glEnable(GL_BLEND);
+               glEnable(GL_LINE_SMOOTH);
                if(v3d->twtype & V3D_MANIP_ROTATE) {
 
                        if(G.rt==3) {
@@ -1537,6 +1538,7 @@
                }
 
                glDisable(GL_BLEND);
+               glDisable(GL_LINE_SMOOTH);
        }
 }
 
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