Patch is here
http://projects.blender.org/tracker/index.php?func=detail&aid=28429&group_id=9&atid=127

This fixes edge snapping to edges in the same mesh, and *sort of* does the
same for face snapping to faces in the same mesh although due to a TODO
which I'm currently looking into in bvhutils.c, the face snapping is tough
to use because it will also try to snap to selected faces (while those faces
are moving).
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