Hi Douglas, Crediting software you used for creating graphics or animations is all OK.
My message was for developers, to avoid mentioning in their documentation or logs other (non free) 3D tools as reference, as inspiration or as being reviewed. Don't forget that Autodesk's end- user agreement strictly forbids this even. I'm sure the copyright and license for their documentation and websites has similar statements. -Ton- ------------------------------------------------------------------------ Ton Roosendaal Blender Foundation [email protected] www.blender.org Blender Institute Entrepotdok 57A 1018AD Amsterdam The Netherlands On 31 Aug, 2011, at 14:56, Knapp wrote: >> - Stay away from mentioning commercial packages in user/tech docs >> ever. >> - Document work in ways it shows the design process and ideas you >> explored > > As an example say I just make a tutorial on youtube under xomagick and > said something about using photoshop to edit 2d textures. Is that bad? > I can stick to saying gimp from now on. Or is this not what you had in > mind? > > -- > Douglas E Knapp > > Creative Commons Film Group, Helping people make open source movies > with open source software! > http://douglas.bespin.org/CommonsFilmGroup/phpBB3/index.php > > Massage in Gelsenkirchen-Buer: > http://douglas.bespin.org/tcm/ztab1.htm > Please link to me and trade links with me! > > Open Source Sci-Fi mmoRPG Game project. > http://sf-journey-creations.wikispot.org/Front_Page > http://code.google.com/p/perspectiveproject/ > _______________________________________________ > Bf-committers mailing list > [email protected] > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
