There are bad level calls in the recent navmesh merge. source/blender/modifiers/intern/MOD_navmesh.cpp -- calls buildNavMeshDataByDerivedMesh
define here: source/blender/editors/util/navmesh_conversion.cpp Modifiers are meant to be low level and not call into editors (they are on a similar level as blenkernel). Would it be possible for navmesh_conversion.cpp to be moved into BKE? - not sure how thsi works since its C++ but editors was also C only before this file was added and it works ok, otherwise it could be moved into its own module (which seems overkill but is better then being in editors IMHO). -- - Campbell _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
