I just stumbled upon a simple task. I have two objects (a sphere and a cube for example) and i wanted to control their locations with _one_ action. That simply isn't possible with one action alone, since both objects will share the location-channel (sitting on top of each other). Is there a way to store the location of two objects in one action or will i have to combine both actions with the NLA or the need to parent both to the bones of an armature?
If it isn't possible, wouldn't it not make sense to (optionally) use something like fully qualified names in a way, that both locations could be stored inside the same action? I may be wrong, but i would find it useful for this properties. Greetings from Tobias Oelgarte _______________________________________________ Bf-committers mailing list [email protected] http://lists.blender.org/mailman/listinfo/bf-committers
